School of Computing · ANU College of Systems and Society
This course will provide a holistic grounding for game development, including elements of design, development, and production. Students will learn about key theories of game design and development and develop practical game development skills using leading professional development tools. Students will additionally learn from experienced industry professionals via guest lectures and engagement opportunities.
Game Proposal
Learning outcomes 1, 3, 5
Game Labs
Learning outcomes 1, 2, 3, 5
Development Process
Learning outcomes 2, 4, 6
Game Project
Learning outcomes 1, 2, 3, 4, 5, 6
Approximately 130 hours of study, including lectures, workshops, labs, project work, and self-directed study and assessment work.
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